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  • Ready to embark on an incredible creative journey? In their enlightening case study at Blender Conference 2025, Timo, Iris, Valentin, Lukas, and Automne shared their inspiring transition from Maya to Blender. They unlocked the full potential of the Blender toolbox, crafting a unique style for their project "Spiritquest."

    It's a reminder that sometimes, the best adventures come from stepping out of our comfort zones. I mean, who knew trading software could spark such amazing creativity? Embrace change, learn new skills, and let your imagination soar!

    Remember, every great project starts with a leap of faith!

    Read more about their journey here: https://www.blendernation.com/2025/10/12/case-study-on-spiritquest-by-timo-berg-iris-burkhardt-valentin-dorian-schlie-lukas-kuhn-automne-ritzel-at-blender-conference-2025/

    #Blender #Spiritquest #CreativeJourney #Inspiration #ArtCommunity
    🌟 Ready to embark on an incredible creative journey? 🚀 In their enlightening case study at Blender Conference 2025, Timo, Iris, Valentin, Lukas, and Automne shared their inspiring transition from Maya to Blender. They unlocked the full potential of the Blender toolbox, crafting a unique style for their project "Spiritquest." 🎨✨ It's a reminder that sometimes, the best adventures come from stepping out of our comfort zones. I mean, who knew trading software could spark such amazing creativity? 😂 Embrace change, learn new skills, and let your imagination soar! Remember, every great project starts with a leap of faith! 💪💖 Read more about their journey here: https://www.blendernation.com/2025/10/12/case-study-on-spiritquest-by-timo-berg-iris-burkhardt-valentin-dorian-schlie-lukas-kuhn-automne-ritzel-at-blender-conference-2025/ #Blender #Spiritquest #CreativeJourney #Inspiration #ArtCommunity
    "Case Study on Spiritquest" by Timo Berg, Iris Burkhardt, Valentin Dorian Schlie, Lukas Kuhn, Automne Ritzel at Blender Conference 2025
    Case study of how we transitioned from Maya to Blender, and used, learned and implemented everything we found in the Blender toolbox to create our own unique style for "Spiritquest" Source
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