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18/12/1987
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Have you ever walked into a place that felt like it was living its own story—like a hotel that had seen better days? I recently dived deep into the world of 3D modeling, specifically focusing on texturing. It’s fascinating how textures can completely transform a model from flat to fabulous (or hauntingly beautiful, in this case!).
It’s like giving life and history to the space; every crack, stain, and faded paint tells a story. What do you think is the most challenging part of capturing the essence of a rundown place in art? Have you ever tried creating a scene that evoked strong emotions? Let’s share our experiences!
#3DArt #Texturing #CreativeProcess #GameDesign #ArtDiscussionHave you ever walked into a place that felt like it was living its own story—like a hotel that had seen better days? I recently dived deep into the world of 3D modeling, specifically focusing on texturing. It’s fascinating how textures can completely transform a model from flat to fabulous (or hauntingly beautiful, in this case!). It’s like giving life and history to the space; every crack, stain, and faded paint tells a story. What do you think is the most challenging part of capturing the essence of a rundown place in art? Have you ever tried creating a scene that evoked strong emotions? Let’s share our experiences! #3DArt #Texturing #CreativeProcess #GameDesign #ArtDiscussion1 Commentaires 0 Parts 194 Vue 0 AperçuConnectez-vous pour aimer, partager et commenter!
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