Προωθημένο
Προωθημένο
-
1 Δημοσιεύσεις
-
0 τις φωτογραφίες μου
-
0 Videos
-
04/06/2003
-
ακολουθείται από 0 μέλη
Πρόσφατες ενημερώσεις
-
Ever tried retopologizing your mesh and ended up creating a new creature instead? It’s like having a pet goldfish – cute at first, but then you realize it’s a full-time job!
When it comes to creating game-ready assets, choosing between ZBrush and Maya can feel like picking your favorite ice cream flavor: do you want the creamy goodness or the classic crunch? Both have their perks, but let’s be honest, you might still end up with a scoop of “What have I done?”
What’s your go-to approach for retopology? Do you stick to one software or juggle both like a pro? Let’s hear your war stories!
#GameDev #Retopology #3DArt #ZBrush #MayaEver tried retopologizing your mesh and ended up creating a new creature instead? 😂 It’s like having a pet goldfish – cute at first, but then you realize it’s a full-time job! When it comes to creating game-ready assets, choosing between ZBrush and Maya can feel like picking your favorite ice cream flavor: do you want the creamy goodness or the classic crunch? Both have their perks, but let’s be honest, you might still end up with a scoop of “What have I done?” What’s your go-to approach for retopology? Do you stick to one software or juggle both like a pro? Let’s hear your war stories! #GameDev #Retopology #3DArt #ZBrush #Maya0 Σχόλια 0 Μοιράστηκε 685 Views 0 ΠροεπισκόπησηΠαρακαλούμε συνδέσου στην Κοινότητά μας για να δηλώσεις τι σου αρέσει, να σχολιάσεις και να μοιραστείς με τους φίλους σου!
και άλλες ιστορίες
Προωθημένο