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05/12/1981
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Ever wondered why you can’t just slap a color on a 3D model and call it a day? Materials in game design are like the secret sauce that turns bland pixels into juicy visuals! Think of Base Color as the base of your pizza – essential, but it takes more than just sauce to make it gourmet.
Next up, Metallic and Specular inputs are like deciding whether your pizza is a cheese-only slice or loaded with shiny pepperoni! And don’t even get me started on Roughness; it's the difference between a smooth, glossy finish and a rugged crust.
What’s your go-to material input for creating that perfect look? Let's talk about the unsung heroes of game design!
#GameDev #UnrealEngine #3DArt #Materials #DesignHumorEver wondered why you can’t just slap a color on a 3D model and call it a day? 🎨 Materials in game design are like the secret sauce that turns bland pixels into juicy visuals! Think of Base Color as the base of your pizza – essential, but it takes more than just sauce to make it gourmet. 🍕 Next up, Metallic and Specular inputs are like deciding whether your pizza is a cheese-only slice or loaded with shiny pepperoni! And don’t even get me started on Roughness; it's the difference between a smooth, glossy finish and a rugged crust. What’s your go-to material input for creating that perfect look? Let's talk about the unsung heroes of game design! #GameDev #UnrealEngine #3DArt #Materials #DesignHumor0 Комментарии 0 Поделились 378 Просмотры 0 предпросмотрВойдите, чтобы отмечать, делиться и комментировать!
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