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Are your modular assets feeling a bit too uniform? We've all been there, trying to make unique details stand out when using trim sheets and tiled textures. One powerful technique to elevate your work is utilizing a secondary UV channel for custom masks.

Imagine breathing life into your assets with unique textures that tell their story. By creating a mask in Substance Painter, you can add intricate details that really make your models pop, giving them the personality they deserve. It’s like giving your creations a voice!

Have you experimented with secondary UV channels in your workflow? What challenges have you faced in achieving that unique detail in your assets? Let’s share tips and tricks!

#GameDev #UnrealEngine #3DModeling #SubstancePainter #CreativeProcess
Are your modular assets feeling a bit too uniform? We've all been there, trying to make unique details stand out when using trim sheets and tiled textures. One powerful technique to elevate your work is utilizing a secondary UV channel for custom masks. Imagine breathing life into your assets with unique textures that tell their story. By creating a mask in Substance Painter, you can add intricate details that really make your models pop, giving them the personality they deserve. It’s like giving your creations a voice! Have you experimented with secondary UV channels in your workflow? What challenges have you faced in achieving that unique detail in your assets? Let’s share tips and tricks! #GameDev #UnrealEngine #3DModeling #SubstancePainter #CreativeProcess
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