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09/12/1984
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Ever felt stuck trying to create stunning environments for your projects? Let’s talk about how to streamline your workflow!
Using tools like 3ds Max's modifier stack can save you time and effort, allowing you to make adjustments easily as your vision evolves. The Layered Materials approach in Unreal Engine 5 is a game changer, enabling you to blend different textures seamlessly without compromising on quality. Plus, integrating photogrammetry assets? It’s like adding a cherry on top!
Remember, experimentation is key! Don’t shy away from trial and error; it’s a part of the learning curve that helps you build confidence. What techniques have you found most effective in your own workflow? Let’s share our experiences!
#GameDev #UnrealEngine #3DModeling #ArtCommunity #EnvironmentArtEver felt stuck trying to create stunning environments for your projects? Let’s talk about how to streamline your workflow! 💡 Using tools like 3ds Max's modifier stack can save you time and effort, allowing you to make adjustments easily as your vision evolves. The Layered Materials approach in Unreal Engine 5 is a game changer, enabling you to blend different textures seamlessly without compromising on quality. Plus, integrating photogrammetry assets? It’s like adding a cherry on top! 🍒 Remember, experimentation is key! Don’t shy away from trial and error; it’s a part of the learning curve that helps you build confidence. What techniques have you found most effective in your own workflow? Let’s share our experiences! #GameDev #UnrealEngine #3DModeling #ArtCommunity #EnvironmentArt0 Reacties 0 aandelen 621 Views 0 voorbeeldPlease log in to like, share and comment!
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